Outdoor staircases and brain gymnastics

Love the outdoor staircases in Montreal!

Love the outdoor staircases in Montreal!

I’ve been in Montreal for a week now, staying in the charming neighborhood of Plateau Mount Royal and spending full days of robotics training at the Canadian Space Agency.

I haven’t ventured far beyond the commute route so far, except for the brief stroll to nearby cafés for breakfast, a little daily ritual that has progressively shifted later in the mornings as I have slowly digested the six-hour time shift from Europe. I have taken great pleasure in exploring the little quaint streets flanked by trees and row houses, each with a unique façade and with an outdoor staircase leading to an independent entrance on the second floor. Straight or curved, simple or elaborate, rigorously in metal with open steps, these external staircases conjure up a dynamism that matches the colorful livelihood of the neighborhood.

With Canadian colleague David Saint-Jacques and a real-size Canadarm2 mockup. Every boom is 7 meters long, but it's an amazingly light piece of hardware

With Canadian colleague David Saint-Jacques and a real-size Canadarm2 mockup. Every boom is 7 meters long, but it's an amazingly light piece of hardware (Credit: CSA)

It’s a delightful way to start the day before making my way to the facilities of the Canadian Space Agency for training on the Space Station Robotic Manipulator System. Short: the SSRMS. For friends: the Canadarm2. In case you ever wondered how a 400-ton structure was put together on orbit, the short answer is: piece by piece, with the help of the SSRMS.

You can imagine the Canadarm2 as a robotic replica of your own arm in a bigger size. It has a shoulder, an elbow and a wrist. Like your arm, it has two straight booms between the joints. And like your arm it can bend the elbow and it can rotate shoulder and wrist in pretty much any orientation. In engineering terms it means that it has seven degrees of freedom, although we can lock one of degree of freedom to force the arm to move in a more controlled way. Station is precious; bumping into it is not an option.

Working at the Robotic Work Station. The two monitors relate to the simulator and are not present on orbit. Instructos using to run the simulation  (Credit: CSA)

Working at the Robotic Work Station. The two monitors relate to the simulator and are not present on orbit. Instructos using to run the simulation (Credit: CSA)

To train future ISS crewmembers in SSRMS operations the Canadian Space Agency has Robotic Work Stations that are identical to the ones on orbit. There are hand controllers for translation and rotation, a computer and a control panel to configure the system and to input commands, and three monitors for camera images. There is no real arm, of course, but simulation software runs in the background and the camera views will show you exactly what you would see if you were flying the arm on orbit.

A typical simulator session might well start with what might look like playing with a toy. On a small-scale model of the robotic arm we reproduce the initial configuration based on the given deflections of each joint. I like to see it as a warm-up exercise for the brain.

Placing the Canadarm2 on the ISS model in proper position and configuration. The prop David is holding is useful to visualize coordinate frames  (Credit: CSA)

Placing the Canadarm2 on the ISS model in proper position and configuration. The prop David is holding is useful to visualize coordinate frames (Credit: CSA)

If you’re a model-builder you’ll love what comes next: to be able to visualize the arm movement with respect to the Space Station, we have a tremendously detailed rapid-prototyping model of the ISS right next to the simulator workstation. I find it an object of intrinsic beauty, I’ll confess. But it’s of course intended as a tool of visualization and as an aid in the extensive brain gymnastics to come: mentally flipping camera images, predicting how the arm movement will look from different points of views, identifying the best camera combination to monitor clearances from structure, determining hand controller inputs in different coordinate frames, visualizing joint movements – these are some of the tasks that are sure to keep your brain on its toes as you fly the arm.

David and I trying to understand how one of the HTV coordinate frames is oriented  (Credit: CSA)

David and I trying to understand how one of the HTV coordinate frames is oriented (Credit: CSA)

After one week of training I am starting to be familiar with nominal basic SSRMS operations. I’m now looking forward to learning next week about off-nominal situations like singularities and self-collisions, as well as practicing free-flyer captures, which consist in maneuvering the arm to grapple a vehicle that is not attached to the Space Station.

You can expect free-flyer captures to become more and more frequent on ISS in the coming years. Not only astronauts will continue to capture and berth the Japanese resupply ship HTV, but they will soon start doing the same for the new US commercial resupply vehicles Dragon and Cygnus. First Dragon capture is coming up soon, and I think it will be a historic moment. Make sure to watch!

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NEEMO 16 – In search of an asteroid

Welcome aboard the NEEMO 16 mission!

Destination: Asteroid, deep space

Date: 11-22 June 2012

Earlier this year I was fortunate enough to be assigned to NASA’s Extreme Environment Mission Operations (NEEMO) 16th mission to an underwater habitat called ‘Aquarius’, which lies about 20m under the ocean and nearly 8 miles off Florida’s Key Largo coast. Over the years, NEEMO missions have been used by NASA to provide vital research and development data to support future exploration missions.

Living underwater is an excellent space analog – the crew can practice EVA (‘spacewalk’) techniques using neutral buoyancy in water, whilst Aquarius offers an environment similar to a spacecraft: confined living space, total reliance on life support systems and no option for a quick return. The crew can only surface safely after 12 hours of decompression – to do otherwise would risk severe decompression illness or ‘the bends’.

The NEEMO 16 crew comprises NASA astronaut and mission commander Dorothy (Dottie) Metcalf-Lindenburger, JAXA astronaut Kimiya Yui, Professor of Astronomy Steve Squyres and myself. In addition we will be supported by two habitat technicians who are also diving experts. The crew will spend 12 days living in Aquarius, conducting two EVAs each day. Like any space mission, there will be an experienced ground support team who will manage operations, communications and logistics from their Mission Control Centre (MCC) on dry land.

Working with DeepWorker subs - Aquarius looms in the background

The European Space Agency will also play a key role in NEEMO’s MCC thanks to the support of Hervé Stevenin – a highly experienced EUROCOM (Europe’s voice link to the International Space Station) and EVA/diving instructor at the European Astronaut Centre (EAC). Also supporting the mission will be Ben Douglas, an experienced flight surgeon from EAC’s Crew Medical Support Office.

As if the prospect of living for 12 days underwater wasn’t exciting enough…it gets better! The aim of NEEMO 16 is to simulate a future mission to an asteroid. This is the current focus for NASA’s first manned mission into deep space, venturing beyond the moon’s orbit and once more pushing the boundary of human presence in our solar system.

The Orion spacecraft will be instrumental in getting astronauts to asteroids, launched atop the Space Launch System. For the journey, which could last anywhere between 1-6 months, the crew would likely live inside a Deep Space Habitat and once there they would explore the surface using a Space Exploration Vehicle (SEV). The SEV would take astronauts close to the surface where they could perform EVAs that would involve deploying instruments and collecting samples.

Tim, Dottie and Kimiya training for NEEMO in NASA's Neutral Bouyancy Lab

NEEMO 16 aims to study some of the challenges that will be faced during an asteroid mission – how astronauts and SEVs can work together using restraint and translation tools and techniques in order to explore the asteroid surface (particularly difficult in a very low gravity environment), optimal crew size for efficiency and the inevitable communication delay that will increase with distance from Earth.

For this mission our SEVs will be simulated by two DeepWorker submersibles, piloted by fellow astronauts. The subs will be modified with a foot restraint attached to a manipulator arm, which will enable astronauts outside the SEV to hitch a ride as they explore the surface and collect scientific samples. In addition, astronauts conducting EVA will have the opportunity to wear ‘jet-packs’ (battery powered thruster packs) to move quickly and easily from one place to another. Is this beginning to sound like the best birthday present anyone could wish for? Well, I have just turned 40 so thank you, European Space Agency!!

Steve Squyres testing the 'jetpack' and translation boom

More to follow on the NEEMO 16 mission training in the build up to Splashdown on June 11th!

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No molecule shall stand still!

As part of my training on the systems of the International Space Station (ISS) I have passed my ECLSS exam a couple of weeks ago at Johnson Space Center in Houston. ECLSS is the Environmental Control and Life Support System and is one of the ISS systems that the crew interacts most with. What nature does for us when we are on the planet, we have to engineer for ourselves when we are in space. Things like water or waste management are very much on our minds on Earth as well, as we realize that we might be pushing the limits of nature’s ability to support our needs. But how about something so simple as air circulation?

André Kuipers performs inspection and cleaning of Columbus ventilation systems (Credit: NASA)

André Kuipers performs inspection and cleaning of Columbus ventilation systems (Credit: NASA)

If you live in a part of the world that gets warm sometimes, you might have used fans in your home to circulate air and make the heat more bearable. If your part of the world gets very warm quite often, you might even have an air conditioning system in your home for comfort. But have you ever thought of a situation in which your health, your safety and even your life may depend on a constantly functioning ventilation system?

That is the case on the International Space Station. One of the consequences of gravity that we take for granted on our planet is natural convection : we all know that warmer air rises and cooler air descends, right? That’s one of the main drivers of our weather phenomena, and it’s also the reason why the heat from radiators is well distributed in our homes.

This buoyancy-driven effect does not exist in microgravity, therefore on the ISS we resort to forced convection.  A carefully laid out system of ducting, fans and grids creates a known airflow pattern that satisfies the needs of astronaut health and comfort, as well as the requirements of a number of subsystems.

For one thing, we need forced air circulation to have proper mixing of atmosphere components. Imagine what would happen if that was not the case: as crewmembers breath, they exhale CO2-enriched air, and without ventilation the concentration of CO2in the air around their head would increase to dangerous levels.  A little bit like breathing in a bag!  Also, we constantly introduce oxygen into the ISS atmosphere to compensate for crew consumption. The Oxygen Generation System (OGS) has one outlet into the cabin and we rely on inter-module ventilation to distribute oxygen it throughout the Station. Without ventilation system not only newly produced oxygen would not reach all the modules, but the pocket of concentrated oxygen formed at the OGS outlet would cause a fire hazard.

André Kuipers uses a vacuum cleaner on the Columbus ventilation systems (Credit: NASA)

André Kuipers uses a vacuum cleaner on the Columbus ventilation systems (Credit: NASA)

Besides maintaining a homogenous atmospheric composition, the ventilation system also makes sure that all the air is circulated through a number of subsystems. Remember, for example, that we don’t grow plants on ISS, so we need dedicated  components, called Carbon Dioxide Removal Assemblies, to scrub CO2 from the Station atmosphere. And of course we want the air to flow through our air conditioning system, which not only provides cooling, but also removes the humidity produced by crewmembers’ breathing and perspiration. By the way, the condensate recovered from the atmosphere is not lost, we have a way to process it into potable water. But that’s worth a story of its own…

I’d also like to mention a safety-related aspect which might not be so obvious. The automatic fire detection capability on ISS is dependent on running ventilation: for it to work, we need to circulate air through the smoke detectors, which are typically placed in air ducts and in front of inlet grids. Should the ventilation on ISS stop, you might notice on NASA TV that crewmembers will periodically check each module for burning odour. As we are taught during training, without ventilation the crew is prime for fire detection!

Last but not least ventilation contributes to the cooling of some components. This is especially true in the Russian segment, so much so that there are strict limitations on the opening of wall panels, since this inevitably causes some disruption of air circulation patterns.

Robonaut measures airflow for the first time on the ISS (credit: NASA/ESA)

Robonaut measures airflow for the first time on the ISS (credit: NASA/ESA)

By now I’m sure you’ll agree that maintaining a nominal air flow on Station is of paramount importance. That is why crew are responsible for making sure that inlets and outlets are kept free of obstructions at all time. Moreover, cleaning of the grids and the filters is part of the regular weekend housekeeping activities.

Crewmembers are also periodically asked to perform a measurement of the velocity field in front of outlet grids, so that experts on the ground can infer information about the health of the ventilation system. I’ll admit, it’s a bit of a tedious task, but also one that requires precision and a steady hand. That’s probably why it was the very first actual task that Robonaut 2 had a chance to try on-board a few weeks back. Who knows, by the time I get to ISS myself,  R2 might have taken over this duty completely. Way to go, R2!

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Robotics

A fantastic robotic duo: every time I train in the Soyuz simulator, I wish I had R2D2 to help me with my flying, and C3PO to help me with my Russian…

As an avid Science fiction reader, the word robotics used to remind me of two things: Isaac Asimov’s literary universe (with the famous 3 laws that he created), or the wonderfully conceived duo of C3PO and R2D2, made famous by Star Wars (contrary to a common belief, not all astronauts are fans of Star Trek…).

the CanadArm can be in different configurations: an astronaut needs to be able to fly it in any condition.

However, that word assumed a whole new meaning to me shortly after starting training as an astronaut, 2 years ago. My first encounter with the world of robotics has a name: B.O.R.I.S. This robotic arm only exists in the virtual world of computer based training, and all astronauts train initially on this simplified version of a real robotic arm to understand how to safely and successfully operate one.

As a test pilot, I am somewhat used to operate machines of different natures (well, somewhat different). So I felt ready to “fly” the arm using its hand controllers: but to my surprise, I learned that there’s a lot more than meets the eyes when we talk about robotic arms. Even on a simple arm like B.O.R.I.S., procedures are laid out to prevent possible problems (the most catastrophic ones being inadvertent contact with payloads, structures, crewmembers) and training is required to learn the “mental gymnastics” required to understand the motions of the arm. The stakes are higher, and so are the risks, when operating an infinitely more complex robotic arm like the SSRMS – commonly known as CanadArm.

Karen and I training in the JSC "cupola" facility for robotic operations.

Consequently, the training is also a lot more complex. But what is this “mental gymnastics” I mentioned? When we train to fly the Canadarm, as in space, we usually don’t have a direct view of the area of operations: we have to use cameras that give us only a partial view of the environment and the arm itself. Any image on a screen is two dimensional, so we use three different views at the same time to try and understand the spatial environment: but since the cameras are looking at the arm from different directions, the arm will move differently in each picture.

Most times, the operator will not be co aligned with the arm: when he gives a “forward” command, for example, the arm may move left or right on the screens. The arm may also be in an upside-down configuration, where the motions will also be reversed… and so on. Since our hand controllers give inputs for translations (left, right, forward, backward) and rotations (pitch, yaw, roll), an astronaut needs to be capable of foreseeing the end result of his commands, regardless of the arm’s configuration.

I Robot? Sometimes reality beats fiction, and robots like Robonaut may in the future help with space exploration (but only after I fly to Mars!).

I Robot? Sometimes reality beats fiction, and robots like Robonaut may in the future help with space exploration (but only after I fly to Mars!).

Other difficulties come from the sheer dimensions of the arm: at about 50 feet length, any inputs will be greatly amplified when the arm is extended. So we train to fly as smoothly as we can (unlike flying military jets, where the motions can be very aggressive!) to avoid dangerous oscillations.

All in all, it takes over a month of intense training to qualify as an operator to fly the Canadarm.

During Generic Robotics Training  (Credit: ESA - T. Bourry)

During Generic Robotics Training (Credit: ESA - T. Bourry)

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If you’re working hard, you’re working too hard!

Getting the water bags in their pouches and adjusting the bite valves before the run.

EVA training in the Neutral Buoyancy Laboratory (NBL) is hard work, especially when you are very inexperienced (like me!) and you still need to learn how not to fight against the suit, how to optimize your movements, how make things easier for yourself.

“If you’re working hard, you’re working too hard” is what veteran spacewalker Suni Williams likes to say. One of many great pieces of advice she gave me last Tuesday, when she found the time to get in the suit to coach me in my second EVA run.

However… easier said than done. For my entire run I was at maximum cooling, with 75GPH of water flowing in my Liquid Cooling and Ventilation Garment to remove heat from my body. That’s 75 gallons per hour, or make it almost 300 litres per hour.

Ready to don the helmet and pressurize

Fortunately provisions are made for astronauts to be able to drink in the suit. We are required to carry a water bag velcroed to the inside of the upper torso, in front of our chest. There is a straw sticking through the neck ring with a blue bite valve, that you can see in the picture. It’s very similar to commercial products used by bikers and hikers, except that our bag is contained in a non-flammable pouch.

How much water do we have? The bag holds 32oz, which is almost one litre. Well, I drank it all during my four-hour run last Tuesday! But then again, I’m the one running at maximum cooling.

I’ll get more efficient with time and I’ll be able to conserve energy. My third run next week will be five hours. Let’s see if I’ll be able to save some water for the one hour that is still missing!

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Patches, Watches, and Sunglasses, episode I: the patch

Patches, like watches and sunglasses, are a pilot’s thing. Worn on flight suits, leather jackets, or T-shirts, pinned on corridor walls or printed out on coffee mugs for the briefing room or the squadron mess, they are part of the decorum at every group of flyer’s hideout. They usually convey messages for the happy few who know how to read them, and if sometimes the message is encoded with an esoteric subtlety, sometimes… well, not that much (like that patch of a squadron whose name or country of origin I won’t mention, proudly sporting the motto “pulling G’s” above a stylized bulldog actively pulling on…a poor lady’s G-string clenched between his teeth.  Speak about military finesse…).

Luca on our first day at EAC

Tom Cruise on his first day at Top Gun

 

 

 

Find the seven differences…

 

 

 

 

Yes, the hair (or lack of) is one of them, but the main one is: Luca is not (yet) wearing his class patch…

The astronaut corps is, for good or bad, no different than any other group of fliers anywhere else in the world. Therefore, we quickly realized, one month into Basic Training, that we had to have our class patch, to establish us as a team. And like every patch in the world, following an immemorial and yet never uttered tradition, it was designed… around a beer, in a bar (well, a bar/restaurant, to be honest). The brainstorming was intense, as you can imagine, and (one of) its result(s) was the general design: a helmet in the center, symbolizing the astronauts’ job that was now ours, framed by our individual flags and ESA’s to unite them, the helmet’s golden visor reflecting a “09” referring to a launch countdown as well as evoking the year of our recruitment. We celebrated this great achievement, one of the first steps towards defining the identity of this special group of people.

Charta of the European astronaut corps

Later on, we added in the design 6 white stars representing the six individuals, and we included an extra layer around the design, to encapsulate the motto of the European Astronaut Corps: Sapientia, Populus, Audacia, Cultura, Exploratio. Thereby, we were linking our class to the groups of preceding European astronauts in an affiliation that we are all very proud of.

As the result was now quite solemn, we added our class name, the Shenanigans, as a center element. I won’t elaborate here on how astronauts classes pick (or deserve) their names, same for individuals’ call signs, but let me tell you it is somehow related to the sense of humor and practical jokes that  we, still now, enjoy together.

With the design approved, we started the next step: production… to quickly realize that no one of us could boast of artistic talent, or even drawing, as a skill on his/her resume. So after a couple of ugly short-lived draft attempts, we decided to turn to talented individuals, and luckily there were some in our entourage. The guys from spacepatches.nl, having dealt with patches for a long time, kindly offered their help and came up with the layout of the flags, that reminds of the ISS cupola. And my good buddy V. Gibaud was finally responsible for integrating all those ideas in an artistic way, for drawing the central helmet part, and for producing the patch. Let me tell you it was no easy task, given the expectations of high-maintenance hard-to-please over-achievers like the astronauts sometimes are. There is no word to describe his talent, and the final result was a total score in every possible way.

ESA astronaut class of 2009 patch

We now proudly sport it on our training flight-suits and jackets, we pin it on corridor walls, and we even printed it out on our coffee mugs… without mentioning iPhone wallpapers! We sometimes distribute it as a token of appreciation from our group after training or at public events. It has flown in planes, sky-dived, bungee-jumped from 233m high, gone underwater for spacesuit training and on top of the Mont Blanc so far, and I have no doubt it will fly to space and back quite a number of times in the years to come. Godspeed, Shenanigans’ patch!

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A day as a cyborg

On March 5th I had my first suited EVA training event in the Neutral Buoyancy Lab in Houston. Here are some impressions from that special day.

Days like today don’t happen often. Days when you experience something radically new. Days when unusual constraints force you to rethink your interaction with the environment, when your brain learns to give new meaning to sensory information, when your muscles acquire new patterns of movement to overcome previously unknown impediments. Days when you learn to be a cyborg.

Happy to be here! (Credit: NASA)

On such days even your eyes can betray you for a moment. As the crane lowers me into the water of NASA’s Neutral Buoyancy Lab, it takes a few seconds for my eyes to adjust and refocus. The effect of the visor is such that objects seem to be further away than they really are. As a result, the tremendous size of the giant 12-meter-deep pool appears even greater. In it lies a dormant creature of metal: a faithful replica of the International Space Station, outlined in its external contours. The shells of the pressurized modules, the truss segments, the antennas, the cables… all that and many more details are duplicated in this underwater world to provide astronauts with a realistic environment in which to train for Extravehicular Activities (EVA).

I have been extensively briefed on all aspects of today’s work and I have explored the Station under water several times while scuba diving. Yet it feels utterly different, almost surreal, to be looking at it from inside the suit.

In an Adjustable Portable Foot Restraint for an exercise with the Body Restraint Tether (Credit: NASA)

By the end of my EVA training flow I will have become intimately familiar with the Station, with the translation paths, the worksites, the hazards. But today’s three-hour run is mainly for me to become accustomed to the EMU, the pressurized suit that allows astronauts to perform spacewalks in space. On orbit, the suit is a closed-loop life support system that provides oxygen, ventilation, cooling and CO2 scrubbing. In the pool the life-support backpack is inactive and our survival underwater is guaranteed by an umbilical that ties us to the surface and supplies us with Nitrox to breathe. To prevent overheating, water is circulated through 80 meters of tubing woven in our full-body Liquid Cooling and Ventilation Garment (LCVG). When we speak on the voice loop, the whole facility hears us: the other suited astronaut in the water, the support divers, the test director, the environmental control console operator and, of course, the instructor in the control room. The latter is typically the one talking to us, as he follows our every move on four camera views: two from our helmet-mounted cameras, two from the camera diver assigned to each one of us. “Us”, by the way, is me and veteran spacewalker Tracy Caldwell, who is determined to make this both an enjoyable and an effective first run for me. I couldn’t have asked for a better coach.

For the next three hours my main task is to explore the limits of the suit, to identify my work envelope in it, to get accustomed to its size and to the limited field of view, to practice translating and reorienting my body, to pinpoint possible improvement areas in the suit fit. There is no rotating the arms outside of the limited envelope allowed by the shoulder joints. There is no turning the neck to look up or to the side: the whole body has to pivot. There are no quick movements: changing one’s orientation requires deliberate effort and patience. “Don’t fight the suit!” is the common mantra. If you do, you’ll only exhaust yourself.

Divers working on my weighout (Credit: NASA)

I remind myself of that as the safety divers release me from the donning station and we all descend together to the bottom of the pool. As the water pressure increases, the suit compensates to maintain an overpressure of about 4,3 psi. A rubber Valsalva device is glued inside my helmet: I can press my nostrils onto it to equalize my middle ear as pressure increases. Once at the bottom, the divers start working on the weighout: by distributing weights in different parts of the suit they establish neutral buoyancy and then try to neutralize the tendencies of the suit to rotate. The more these buoyancy-related effects are minimized, the more effective and orbit-like the training will be. It’s really an art, rather than a science, and the expertise of the divers is precious.

Since this is my first weighout, there is no baseline to start from and the process takes a bit longer. I don’t mind at all. Right now I am simply overcome by happiness and I am thankful for having the time to relax in the suit and savour this exhilarating moment!

Some simple tasks are incorporated into today’s introductory run. After practicing translating along the truss and on the US Lab along handrails and soft gap spanners, I have a chance to use the Pistol Grip Tool, a motor-driven screw driver, to release some bolts on the GPS antennas. Then the divers swim me to the airlock and I get to try the translation path to the front face of the truss and do a safety tether swap there. I also get my first experience with entering the Portable Foot Restraint – quite a challenging task! – and I practice retrieving tools from the external toolbox. Last but not least, I start to grasp the challenge of using the Body Restraint Tether, and this is probably worth a story of its own.

Translating zenith from Lab to Node 2 (Credit: NASA)

We conclude the run with a ten-minute exposure to the effects of being inverted – not a problem in real weightlessness, of course, but somewhat an issue in the pool. Finally, just beneath the water surface, the overpressure in the suit is reduced for safety considerations and then the divers remove one of my gloves, so that I can experience a sudden depressurization.

After three hours, a mere half of the nominal 6-hour duration that trainees reach by the fourth run, I am quite exhausted. The most trivial tasks in the suit require physical effort and mental concentration and the limited field of view, range of motion and tactile perception make it difficult to maintain awareness of oneself and one’s surroundings.

I know very well that big challenges lie ahead. Yet it is truly exhilarating to have taken the first step on this path. This is a day I had been looking forward to for a long time. It’s my first day as a cyborg, and the cyborg can survive in outer space.

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“Station, Munich, on space-to-ground 1″

“Good morning, Munich”, so begins each new day at the Columbus Control Center in Oberpfaffenhofen, just outside of Munich, when the crew onboard ISS calls down for the morning daily planning conference (DPC). The call, which normally is received at 08:00 UTC (9:00 am local time in Germany) is literally an-out-of-this-world teleconference between the astronauts onboard ISS and the flight control teams in Houston, Huntsville, Moscow, Munich, and Tsukuba, Japan. The astronauts and the flight control teams around the world discuss any last minute changes to the activities scheduled for the day and clear up any questions that remain.

Columbus Control Center in Munich

The voice communication between the astronauts and the flight control team is the responsibility of a single person, known as the capsule communicator or Capcom at Mission Control Center-Houston at NASA’s Johnson Space Center (JSC). It is a position that dates back to the beginning of manned space flight in the 1960′s, when the astronauts flew onboard the Mercury, Gemini, and Apollo capsules. Traditionally, astronauts have performed this role, the idea being that astronauts can translate instructions from the engineering-speak of flight controllers to a more operationally useful language, and more importantly, understand the operational needs of their fellow astronauts in space.

With the launch and docking of the European laboratory module “Columbus” to the ISS in 2008, it became necessary for a European flight control team to oversee daily operations in Columbus. Thus was born the Columbus Control Center (COL-CC) and with it, the position of European Capcom or Eurocom.

The Eurocom console at EAC, from where we can work when we are not at COL-CC

It is also why I am here this week at COL-CC to participate in a Joint Multi-Segment Training (JMST) simulation, which is engineering-speak for a training simulation of the daily activities onboard ISS, involving all the international partners. For, although much of our time is spent in training, as you no doubt will know from reading this blog, we also have many other duties and responsibilities as astronauts, especially for those of us not yet assigned to a mission. For Thomas, Tim, and myself that means spending part of our time working as Eurocom at COL-CC.

“Eurocom, Capcom, on the Xcom loop for morning DPC coordination”, calls David Saint-Jacques (@Astro_DavidS), my Canadian Space Agency astronaut colleague, who, in the role of Capcom, is currently sitting at JSC in Houston and participating in the same JMST.

“Good morning, David”, I reply.

“Good morning, Andreas. When the crew calls down for today’s morning DPC, I will be handing over to you and when you are finished, you will be handing over to Glavny in Moscow”, informs David. Glavny, or Главный in Cyrillic, is the Russian counterpart to Capcom at Mission Control Center-Moscow.

I am a little nervous today, as this is my first JMST and the first time I am speaking with Capcom in Houston over-the-loops. In addition to the four European training simulations that I have already completed, I need to participate in three JMST’s before I will be certified to work in real-time ops. Thomas and Tim were both certified earlier this year and have already worked a few real shifts on-console.

During today’s simulation, the crew-surrogates who play the role of astronauts onboard ISS include not only training instructors from EAC and JSC, but also our astronaut colleague Hans Schlegel, who flew aboard Space Shuttle Atlantis on STS-122 in February 2008, which delivered and installed Columbus on the ISS. Today, the crew-surrogates will perform the “Energy” and “Meteron” experiments in Columbus and throw as many questions as possible at me and the other members of the flight control team, in an attempt to anticipate all of the real questions that the crew onboard ISS might ask, when they, in a few weeks from now, actually perform the experiments under microgravity conditions.

Hans Schlegel performing an EVA during the installation of Columbus

Hans and I are in the middle of the morning DPC, discussing the “Energy” experiment, when the yellow light of a caution suddenly flashes up on the telemetry board. A power outlet in Columbus has tripped, possibly due to an over-current.

“COL-Flight, COL-SYS, on your loop. I see a caution in Columbus. PDU outlet trip, possibly due to an over-current. We need crew to perform a sniff test in Columbus for burning odour”, reports the Columbus Systems controller on the flight director’s voice loop.

“Eurocom copies”, I report on the flight director’s loop, while Hans continues speaking on the space-to-ground loop, unaware of the simultaneous conversation going on in the control center.

“Break, break, Hans”, I interrupt him mid-sentence. “We have a caution in Columbus. PDU outlet trip. We need you to go to Columbus and smell for burning odour in the deck area of the starboard end cone.”

“Good words”, confirms COL-SYS on the flight director’s loop, indicating that I have correctly relayed the information to the crew.

The morning DPC is interrupted, while Hans pretends to go to Columbus to determine if there is an actual fire. Hans is following carefully the script that the simulation directors have meticulously prepared weeks in advance and which will test the reactions of the flight control team to unexpected situations. A minute later, he is back on the loops.

“Munich, Station, on space-to-ground 1 for possible fire in Columbus”, calls Hans. “I detect no burning odour in Columbus or any other sign of fire.”

“Probable malfunction. No further crew action at this time”, reports COL-SYS, who has been listening in on the space-to-ground loop.

“Hans, I copy no sign of fire in Columbus”, I repeat. “Thanks for checking for us. We have no further actions for you at this time. We will troubleshoot the caution from ground.”

COL-SYS and the rest of the flight controllers at COL-CC kick into gear, trying to determine what equipment tripped the caution alarm. The morning DPC is not even finished yet and we have already had our first malfunction of the day. It is going to be a long simulation!

But testing ourselves against all possible malfunctions and emergencies, is what will hone our skills as flight controllers and, in a few months hopefully, will allow me to sit on console in real-time and assist André Kuipers (@Astro_Andre) and his crewmates with their daily activities onboard ISS.

André Kuipers preparing for an experiment in Columbus

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Learning to ‘spacewalk’

One of the most captivating images of spaceflight, at least to my mind, does not portray the staggering power released by a 3000 tonne rocket departing the Earth, nor the grace of a space station the size of a football pitch gliding over an ocean. For me, it is the image of an astronaut floating freely in space, surveying the Universe at will, unencumbered by Earth’s annoying (yet rather essential) gravity that epitomises human achievement. When I’m asked which astronaut has inspired me the most, the temptation is to recite the more obvious ‘first’ achievements of Yuri Gagarin, Neil Armstrong or Alexey Leonov.

Bruce McCandless - first untethered EVA

The truth is the picture of Bruce McCandless conducting the first untethered Extra-Vehicular Activity (EVA – more commonly known as ‘spacewalk’), is not only supremely inspirational but it leaves me wondering what must that feel like…really feel like. The elation of absorbing a view that is simply unsurpassed, the exposure and isolation of floating 200m from the Shuttle’s sanctuary and the apprehension of knowing that only a few layers of material separate you from the perils of deep vacuum, crippling temperatures, radiation and micrometeorites. Thankfully those few layers of material have triumphed over the harsh environment of space and to date hundreds of EVA’s have been conducted by astronauts from many different countries.

And that is what brings me to the Gagarin Cosmonaut Training Centre (Star City) in January 2012, with my good friend Thomas Pesquet – to learn about the “Orlan MK”, Russia’s latest spacesuit designed to protect astronauts whilst conducting EVA. On completion of our training we will be qualified to conduct an EVA using this system, having learnt how to maintain and operate the suit, conduct airlock depressurisation and repressurisation drills and to deal with emergency situations should they arise.

Our 5 week course begins – as always – in the classroom. Like a small child in the days before Christmas we have to endure hours of waiting (in our case…theory) before we can play with our toys. However, this is my kind of theory. A spacesuit is like a mini space station with its own life support, electrical power, thermal control, voice and data communications and computer control systems – all designed to keep an astronaut alive for up to 10 hours in space. Having spent the best part of my career studying similar systems on numerous types of aircraft I have developed a rather ‘nerdy’ passion for understanding how things work and so it is with some gusto that I begin to pore over the engineering diagrams in our training manuals.

I’ll try not to bore you with the ‘techie stuff’ but if you’ll permit me a couple of paragraphs…the suit’s most vital component is oxygen, not only to breathe but also for pressure…and this spacesuit has oxygen in abundance. There are 2 tanks each capable of supplying over 800 litres of oxygen. In the spacesuit we breathe pure oxygen and consume about 50 litres per hour, so under normal conditions each tank will last over 16 hours. Exhaled carbon dioxide is removed by a lithium ion filter and fresh oxygen is released into the suit to compensate for the resulting pressure drop. Electric fans circulate the oxygen around the suit – it’s a beautifully simple design built to typically robust Russian standards.

The suit has to be internally pressurised to protect against the vacuum of space – without external pressure all the gases are released from our bloodstream, including oxygen of course, and an astronaut would lose consciousness after about 15 seconds. No need to dwell on the more gruesome discussions about whether or not our blood would ‘boil’ or body expand – we’d be blissfully unconscious! However, if the suit were pressurised to a ‘normal’ earth atmosphere at sea level (760mmHg) it would be so rigid when operating in a vacuum that an astronaut would be virtually unable to move. So the “Orlan” operates at a safe compromise of 300mmHg, which means our body experiences the same pressure as if you were standing on top of a mountain at 23000 feet (breathing pure oxygen). Even at this pressure the suit feels extremely rigid and the simplest tasks such as operating switches, levers, turning valves – anything that requires the bending of elbows or fingers – is extremely difficult, as Thomas and I were soon to discover.

Suiting up - feels like caving again

So with our week of theory complete, at last it was time to wear the spacesuits, suspended from the ceiling in the ‘dry’ simulator. The process begins with a short medical evaluation prior to donning medical monitoring equipment, cotton undergarments, socks, headset and a liquid cooling suit. The cooling suit will pump water around the body and expel excess heat into space – it’s an extremely efficient system and each suit has a temperature control lever for comfort. Sliding carefully, feet first into the suit I am reminded of my recent caving experience with ESA, squeezing into tight spaces that you’re not sure how to get out of. As the backpack is locked and sealed I am thankful that I have never had problems being in restricted spaces – I actually feel quite comforted by the confines of the spacesuit but I can imagine that for anyone who suffers even the slightest feelings of claustrophobia this would be akin to medieval torture.

A correctly fitted suit is essential – and because the suit will expand once pressurised it has to be slightly too small when you first enter, but despite being a bit cramped it’s not uncomfortable and soon I am learning how to move my arms. “Think like a robot” Oleg, our Russian instructor tells us, “and move slowly – conserve energy.” This works well and soon Thomas and I are familiarising ourselves with the spacesuit’s mechanical and computerised controls. After 3 hours of working under pressure (literally!), we emerge from our spacesuits with a newfound respect for just how hard it must be to conduct a real 6 hour EVA. Muscles that I never knew existed are sore, I’ve had something scratching my eye for the past hour which I’ve been unable to do anything about, I’m dehydrated and have cramp in my wrists, arms and fingers. But we are smiling – possibly the biggest smiles since experiencing zero ‘g’ during parabolic flight. This is what being an astronaut is about!

"Think like a robot" - note the Shenanigans patches ;)

As we begin to find working in the spacesuit easier with each dry simulation, the tasks become more complex and it is not long before we are ready to progress to the final stage of our training – the ‘Hydrolab’. The Hydrolab at Star City is a circular pool 10m deep and 24m diameter. Mock-ups of the Russian segments of the International Space Station are lowered on a platform into the water and astronauts can practise EVA skills using the neutral buoyancy of water to simulate weightlessness. Sealed in my spacesuit once again, I am being lowered into the pool by a small crane – and for a fleeting moment I wonder what would happen if there were a catastrophic suit failure underwater – like a glove popping off…sometimes ignorance is bliss, I guess. As we submerge I begin to survey my new surroundings. The curvature of the visor gives a slight ‘fish bowl’ effect and I soon learn it is better not to move my head back and forth too much as it is slightly disorientating.

Tim and Thomas - just hanging around

Thomas and I are placed into the airlock and the clock is running. There is barely room to move. Tasks which were relatively easy in scuba gear the day before require ridiculous amounts of concentration, effort and time and after 20 minutes all we have achieved is to open the hatch, install a hatch seal protector and egress the airlock with all our kit. We move along our planned route attaching our safety tethers ‘via ferrata’ style to the handrails, with always two points of contact. Every move is being watched by several cameras and we know that any mistake will be pounced upon, for good reason – the odds of successful rescue for an astronaut ‘lost in space’ are not good. As each task is accomplished I can feel the strength being sapped from my arms and fingers. The suit has expanded and doesn’t fit too well anymore but I’m happy I’ll complete the EVA with some energy to spare. That is, until I realise that Thomas has been instructed to ‘play’ unconscious – an emergency situation that requires one astronaut to recover the other to the airlock, doing all the drills alone. It’s going to be a long morning! After about 3 and half hours underwater we are finally back on dry land, delighted to have successfully completed our first ‘suited’ dive. After such a strange and unique experience it seems perfectly normal that the first thing that happens as we step out of our suits is to be handed a cup of hot tea by a kind Russian doctor – how civilised is that!

Thomas goes into the airlock

An EVA is probably the most physically demanding task an astronaut can undertake. In hindsight, Bruce McCandless may not have been “surveying the Universe at will” – he was probably trying desperately to bend his fingers to reach the thruster control and return to the Shuttle, with sweat stinging his eyes and a microphone sticking up his nose – nursing sore elbows and fingers and suffering complete and utter muscle fatigue. Does that in any way spoil the image for me? Not one bit – if anything I look at that picture today with greater wonder, admiration and inspiration than I did 5 weeks ago.

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Training in the Soyuz

Strapped in my cramped seat in the small cockpit next to my commander, I scan the instruments looking for trouble. There’s nothing obvious, but there’s no doubt in my mind that we’ll have a failure, probably more than one. We only undocked a few minutes ago, and already we had to use a reserve procedure because the automatic undocking sequence never started. So, as we wait for the spacecraft to reorient itself in space, I check every parameter and mentally compare it with the numbers I have memorized, knowing that I’ll find something, hopefully before it’s too late. I hear the commander talking to Ground Control, because one of the infrared systems that provide the vertical indication to the main computer has failed. “Here we go”, I think, as I quickly reconfigure the system to use the spare one: but as soon as it goes in the loop it also fails. The commander will have to take manual control of the orientation.
In the meantime, I figure out what is wrong with the spacecraft: our pressure is constant, but the oxygen partial pressure is slowly increasing. It means two things: we have an oxygen leak somewhere, and we’re going to depressurize the spacecraft to avoid a potential fire. It also means that we need to stop the normal reentry, and we’re going to perform instead an emergency, “quick” descent.
That’s when I silently pray, probably like hundreds of astronauts since Alan Shepard’s first flight, “Luca, just don’t mess this up…”

The good thing is, we’re still safely on the ground, and we’re running a simulation. Just one of the many emergency sims that we go through while training for Expedition 36, planned for next year.

Having finished all the theory training on the Soyuz spacecraft systems, I’m now mostly working on four separate simulations.
The first kind, and the one that requires the most preparation, is the Soyuz “complex” training. Together with my commander, we go through all the different phases of the flight, from launch to docking and then from undocking to landing. Our instructors set up all kinds of possible emergencies, and the responsibility of the crew is to perform the correct actions in accordance with the board documentation. Sometimes however we have to rely solely on our knowledge of the systems, especially when we don’t have radio contact with the ground. Most of the actions are time critical, and require a strict coordination between the different members of the crew. I know at least 100 ways to mess things up, because I’ve done them all, and I’m counting on discovering at least another 1000 in the next year or so of simulations.

The second kind is the “rendezvous” training. In these simulations I sit in the top part of the Soyuz, and use a laser range finder to calculate our distance and closure to the ISS. The commander manually flies the spacecraft using the data that I feed him. The instructors can position us at various distances, and with different speeds. Sometime the velocity vector is really high, and if we don’t react fast there’s a risk of an unintentional contact with the Station, with disastrous consequences. This kind of simulation also requires a lot of discipline and coordination between the flight engineer and the commander. The instructors can add a laser range finder failure to the simulations, to make things more interesting: then I can help my commander by guesstimating the range using tables that I built in my checklist. My commander is very experienced, so I know that if I hear “спасибо (spasiba)” it means that my estimation was pretty accurate. If I don’t hear anything, well, probably not so accurate.

The third kind of simulation is the one I find the most challenging (meaning: thousands of ways to mess things up), and the most fun at the same time: “manual docking”. I perform these on my own, in the commander seat, and it’s as close as it gets to flying a spacecraft while staying on Earth. The concept is similar to the rendezvous, except that now my job is to take the Soyuz all the way to the assigned docking port, with very, very strict parameters. The interesting thing is that the target is moving, rotating on its three axes, and the flier has to manually match all the motions in order to dock. The other interesting thing is that we would only fly this approach in case of failure of the main computer, so we don’t have any data for range and speed: we have to calculate them ourselves, using the charts on our checklists, and do it real time while flying the Soyuz. Now see what I mean by challenging?
The instructors can also give us other failures, for example they can freeze the camera that we use for monitoring. The worst thing that can happen is an uncontrolled contact with the ISS. The instructors will calmly tell you: “No, you don’t want to do that”. But don’t ask me how I know this.

The last kind of simulation that I’m training with right now is the “manual landing”. I find these simulations also challenging (the aforementioned definition remains) and fun, and each one only lasts a few minutes, so they’re extremely dynamic.
In case of a major failure during the reentry phase, the crew still has the possibility to control the descent capsule, after separation, during the early atmospheric part of the descent. This training is also performed individually, from the commander’s seat. Using the Manual Control System interface, we can rotate the capsule, thus changing the lift factor of the descent module. However, the capsule flies like a brick, so it takes a little practice to understand how the spacecraft reacts to the manual inputs. The parameters to maintain are the G load and the landing location, but the variables are so many that no two reentries are the same. Initially, I kept either exceeding the G load or landing in an altogether different country, much to the instructor’s chagrin and/or amusement. But it’s getting better all the time.

In the next few weeks I will be working almost exclusively on these simulations, training with my crew. Then I will be going back to Houston and JSC for a whole different kind of training. But that’s another story, to be told next time.

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